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Getting there.
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I've used the
split polygon tool here, I'm going to shape the eye
a bit more now.
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I have extruded
the eye socket a few times to start making the eye lids.
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I've started
tweaking the lip and extruded them inward some more.
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Well here's
where we are so far, its time another another base update,
Base Mesh 16.
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Once you have
a good base head like this one its easy to use it for
making other heads saving time.
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Added a little
more detail round the eye.
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Inserted more
detail around the eye.
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Added more
detail around the eye.
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I've started
to shape the eye.
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