| 
              
                
                  |  | Getting there. |  | 
        
            | 
              
                
                  |  | I've used the
split polygon                      tool here, I'm going to shape the eye
a bit more now. |  | 
        
            | 
              
                
                  |  |  |  
                  | I have extruded
the eye socket                      a few times to start making the eye lids. |  | 
        
            | 
              
                
                  |  |  |  
                  | I've started
tweaking the                      lip and extruded them inward some more. |  | 
        
            | 
              
                
                  |  | Well here's
where we are                      so far, its time another another base update,
                  Base Mesh 16. |  | 
        
            | 
              
                
                  |  | Once you have
a good base                      head like this one its easy to use it for
making other heads                      saving time. |  | 
        
            | 
              
                
                  |  | Added a little
more detail                      round the eye. |    | 
        
            | 
              
                
                  |  | Inserted more
detail around                      the eye. |  | 
        
            | 
              
                
                  |  | Added more
detail around                      the eye. |  | 
        
            | 
              
                
                  |  | I've started
to shape the                      eye. |  | 
        
            |  | 
        
            |   
 |