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Getting there.
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I've used the split polygon
tool here, I'm going to shape the eye
a bit more now.
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I have extruded the eye socket
a few times to start making the eye
lids.
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I've started tweaking the
lip and extruded them inward some more.
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Well here's where we are
so far, its time another another base
update, Base Mesh 16.
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Once you have a good base
head like this one its easy to use it
for making other heads saving time.
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Added a little more detail
round the eye.
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Inserted more detail around
the eye.
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Added more detail around
the eye.
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I've started to shape the
eye.
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