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Using a noise
texture this time I made loads of spots, once I was
happy i've converted to file again and put with other
layers in photoshop.
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Here's my crazy
spot texture opened in photoshop and put with my other
layers.
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Next i've used
a brownian texture to make the very fine wrinkles that
you might see on the forehead or around the neck. Converted
to file texture again.
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Now for some
pot marks.
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The pot mark
texture opened in photoshop; we are only actually going
to use it in a few places like the nose and around his
cheeks, we will erase the rest.
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Now I have
started to blend the textures together, starting with
the first texture, and doing some test renders at the
same time to see how its looking. erasing areas of the
textures and blending it with my 50% gray layer right
at the bottom using soft light, or multiply or overlay.
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Now looking
at the spot texture, we of course only want some random
spots and bumps here and there so I will be erasing
most of them.
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Now we need
to be making lots of test renders while we work on the
bump map, there's only really a few areas of this spot
map that I want to keep. I like the big lump that's
above his left eye, i'll probably try and keep that
in.
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I've started
fading out areas of the spot map. You see i've tried
to keep the lump over his eyebrow.
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To blend different
bump layers together try using soft light or overlay
with opacity just experiment and see what works best.
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My spot map
with areas faded, poor old guy he's got loads of spots,
but your hardly see them in the final texture.
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Now playing
around with the fine wrinkle layer its only really useful
in a few places.
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Now the pot mark layer i've
used levels adjustment to make the spots darker. then blended
them with the other layers.
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Now on a new
layer i've started painting in some wrinkles using a
small brush and low opacity.
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Now here's
a little tip that can help painting maps a little easier.
I render out a simple baked texture, the lighting I
used was Dr Emmanuel Campin's GI Joe lighting dome (Link). if your
going to try baking a texture with a lot of lights,
it can take a while so do it at night or something when your
not using your pc.
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