i'm rebuilding my character Fred at the moment and i've made these boots for him

sorry more heads ;-)

This head is based on the other female head

 

Here's some images from my Rough Seas Animation

 

a few images of a church scene i did

 

a few images from my short animation of him talking

 

set of test renders of a head I'm animating

set of images from my S##t Head animation

 

set of images from my S##t Head animation

 

Here's my latest head. i'm animateing this one at the moment

ooo look its another head

a selection of images from my latest animation

these 2 pictures are tests from a animation i'm doing, not sure its all going to work yet

 

these 2 pictures are tests from a animation i'm doing, not sure its all going to work yet

noo not another bloody head, I should of modelled the last 2 heads a bit better, I rushed them a bit

ooooo noo not another head

 

ooooo look its another head, i made a bump map for this one;-)

 

 

 

ooooo look its another head;-0 da texture and bump map unfinished

I decided that I really needed to work on my modelling. I only really knew how to make things with nurbs, so I'm going to really work on my modelling, this is my second head that I have made with polygons,

my latest project

 

This is my latest head slowly getting better, and my skin shader i've been working on is improveing

a few more test pics

This is a sewer scene part of a animation i'm doing. some of it can be viewed on the movies page

 

"Grotesque Heads" this is the scene i was making all the heads for, every head i made i improved. first head looks crap now:)

More heads for a scene i'm making getting better:)

 

More heads for a scene i'm making getting better:)

My first attempt at modelling and texturing a head, it's far from perfect, but I will learn from the mistakes and hope to do better next time:)